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Recent Movie Reviews

70 Movie Reviews

Oh god, the struggle... it is real. I feel for this kid, I really do. You'd think it'd be easier to draw a simple curved line, but breasts are a SPECIAL curved line, one that's nigh impossible to draw correctly...

Anywho, the one complaint I really have with this animation is that it's a tad predictable. As soon as he looked at his computer, I knew exactly how it was going to end. Even if I hadn't been through pretty much exactly that myself, I probably would've guessed...

That said, it was still an amusing little animation. It was visually pleasing, and like I said before, very, very relatable, so four and a half stars for you, friend!

The beeees, they sting Justiiii--
Wait, I did that in the first one. Nevermind.
But yes! More bees! It's always great to see more of your work, Mister Partridge!

Pfft hahahahaha! The voice work for these is hilarious! XD
Also, for the record, I thought the game was a brilliant joke.

Evil-Dog responds:

thanks bruh

Recent Game Reviews

80 Game Reviews

Not a bad idle game! Despite the simplistic graphics, it's held my attention for quite a bit by this point.
If I may, though, there are a few things that could improve the game some.

Firstly, it'd be nice to see a few stats. I'd really like to know just how much gold each goblin rakes in, and how many research points each mage provides. Being able to see things like the health, attack and defense levels of my battle units would be handy, too, as well as more detailed descriptions of what each one can do. Funny though the meme is, I still have no idea what skeletons are supposed to be good for...

It would also help to know what each room actually does. I left for dinner a while ago, and when I came back my mages had come up with... casinos. What... what are casinos for? Assassins started appearing in my bestiary about the same time, so I can only assume they're connected, but... how?

Also, it's a bit of a small thing, but I would like the ability to back out of the overworld once I click on it, instead of being forced to commit to the attack immediately. Being able to subtract forces would be nice too, in case I change my mind about deploying all of my houndlings and want to send out just a few instead. As it is now, once I've committed a number of units to battle, they're all marching onwards, whether I like it or not.

The battle report screen could use one little tweak too: instead of listing "survivors," it'd be a lot more helpful to see a list of casualties, since we can't always remember how many of a given unit we sent out, and therefore can't tell how many we've lost. Better yet, displaying the number lost out of the number we sent out would be immensely helpful and a lot clearer.

And lastly, though it's not the most important thing ever, it'd be nice to see some kind of art or animation for the battles. Nothing too fancy, just something to look at besides rapidly-changing numbers while my fellas go at it.

All in all, this is a pretty solid game, and with a few improvements, it could be epic!

I honestly have no idea what to say about this beauty of a game, other than that I loved every moment of it, and that it certainly wouldn't break my heart to see it made into a longer, more involved game; the potential is most certainly there!

Recent Audio Reviews

16 Audio Reviews

You've written some absolutely beautiful songs before, but this...
This accomplished something that no other song, video or even Broadway musical has ever accomplished.
It made me cry. :'D

Can you say...

EARGASM?!?!?
Lol, this song is pure win!

Recent Art Reviews

4 Art Reviews

Could this picture be any more badass? I highly doubt it... XD

I'm sure Father Jigadiah approves... XD
I can't wait to see more of these characters in Larry 3!
...hint hint... XD

Welcome to America! XD
I love it, it's super cute!

Age 29, Male

Professional Loafer

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California

Joined on 11/25/09

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